IVIPRO DAYS 2026

The 2026 edition of the IVIPRO DAYS further expands its international outlook, bringing different cultures and perspectives into dialogue. The local territory remains the starting point: a context to be translated through the medium of video games, as well as an opportunity to build partnerships and generate an impact on local communities. These are some of the key themes at the heart of the first in-person day on November 5, specifically aimed at industry professionals.
Once again, video games serve as a lens through which to read the present. The online previews and the three days in Trieste address pressingly relevant political and social issues: from the relationship between video games, identity, and politics in Brazil to Afro-Indigenous cosmovisions; from today’s war zones to a focus group on new fascisms.
Memory and the contemporary world represent another common thread throughout the event: spanning from the history of Berlin to the preservation of video game and cinematic heritage; from horror-tinged atmospheres surrounding archaeology to the past as a space for reinterpretation. Following a look at the most prominent experiences in Eastern Europe, the program opens up to the experimental work emerging from the Italian indie scene.
The spotlight will also be on the economic and professional dimension, with sessions dedicated to games user research, licensing, anarcho-capitalism, sustainability, and new models for the gaming ecosystem, featuring representatives from politics and finance.
Finally, the third and last day will feature the announcement of the winners of the 2026 Giovanni Pollicino Award for the best university theses on video games.

Creating Games in a Bomb Shelter: Personal Experiences, Bitsy, and Games as Art
The Berlin Apartment: History Through the Lens of Stories
Make Games Live Forever: Video Games as Europe’s Fragile Heritage
When is Interpretation More Meaningful than Actual Events?
Videogiochi e nuovi fascismi: abbiamo un problema?
Milano, Parigi, Roma: Jeux Sans Frontières
Screamer tra passato e futuro: attualizzare un arcade racing preservandone l’anima
Oltre il profitto. Nuovi modelli per l’ecosistema videoludico italiano
Biodiversità indie: prospettive del videogioco italiano
Archeologia dell’incubo. La Val Camonica di Hyperarousal
Cerimonia Premio Pollicino per le migliori tesi di laurea sul videogioco
1348 Ex Voto: chi ha paura del passato?